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In real-life there are plenty of injury prone players knocking about. You know the variety: they play a handful of games, get injured, spend a few weeks for the sidelines, come back, then get injured yet again. Think Jack Wilshere, Andy Carroll and almost all Arsenal players ever.
Well, in Fifa UT Coins, it feels like just about every player is injury vulnerable. Either that, or there's a pester messing about with Greatest Team and Career method.
If you've spent any moment with either of these modes within this year's FIFA game you may have noticed your players getting injured. Now, injuries are a fact of life with sports. They happen. I, for example, tore my cruciate ligament from the run up to Dollar 2004, which killed my chance of making the England squad. But FIFA 17 appears like injury overload.
Going by online discussion on Reddit as well as the FIFA forum, players suffer on average an accident per game. Sometimes two. This rate of injuries is difficult to handle because, typically, an injury sparks the four game recovery time period. And while players are injured they cannot be played. This isn't the '70s, you know.
So, what can you do to cope with injuries? Well, you can have a tremendous squad of players, so you've got someone to come in when you suffer a physical injury. Or, you can heal the players by utilizing a healing card. This either lets you make use of the player again instantly, or reduces their recovery time.
There are two forms of healing cards in the game: those that are specific for each and every type of injury the ones that cure a player whichever type of injury he has been got. You can keep applying healing cards to a player to reduce the downtime to zero months.

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