2016年6月14日星期二

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Every set-piece in FIFA 17 coins seemed to behave differently to how they were in FIFA 16 coins. Corners now have a targeting system which tells you where the ball will go. If you aren’t a fan in this system, you can use the old means of swinging the ball throughout.

The targeting system didn’t seem that useful, especially when you are messing around with someone locally who could see exactly what you do. This will probably work an excellent option for online play, but there’s arguably no point deploying it locally. Throw-ins now allow someone to move your player round the touchline slightly, I’m talking maybe 5 or six steps at. I’m almost certain you can’t go about doing that in real football, but it’s a nice option if you feel you are being surrounded from the other team.

I couldn’t actually notify what the developers do to the free-kick system besides two things: the first change is you can switch the perspective by any free-kick, allowing you to switch from a direct free-kick to an indirect free-kick; the second change keeps the perspective on the free-kick taker when shooting directly on the goal. I’m not entirely sure why your second change is in the experience, there’s most likely something new you can apply that I clearly haven’t been aware of.

Finally, the penalty system may be completely revamped making it even more awkward to score. Players now have to perform up to the ball with the left stick before shooting with their penalty kick taker. The changes to the actual penalty system seem pointless - I don’t know what it adds to the game aside from currently being another system for players to know.

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